Get ready to immerse yourself in the captivating world of Songs of Silence, the latest offering from Chimera Entertainment.
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The Art Nouveau Style
This highly-anticipated video game is not just a feast for the senses with its gameplay, but also a visual masterpiece, thanks to its Art Nouveau-inspired art style. Art Nouveau, which translates to “New Art,” is a style of art that emerged in the late 19th and early 20th centuries. It is characterised by its use of organic, flowing lines, natural forms, and intricate patterns.
This style was a reaction against the rigid, academic art of the time and sought to create a new aesthetic that was both modern and in harmony with nature. Chimera Entertainment has masterfully incorporated this art style into Songs of Silence, creating a game environment that is both enchanting and unique.
Famous Art Nouveau Artists
The game’s art design features elegant, curving lines and floral motifs that are reminiscent of the work of famous Art Nouveau artists like Alphonse Mucha and Gustav Klimt. The colour palette is rich and vibrant, with a focus on natural tones that enhance the game’s ethereal quality.
The Art Nouveau Influence
The Art Nouveau influence extends to the character design as well. The characters in Songs of Silence are adorned with elaborate, flowing costumes and intricate jewellery that reflect the style’s emphasis on craftsmanship and beauty.
The game’s environments are also meticulously detailed, with each location boasting its own distinct Art Nouveau-inspired aesthetic. The combination of the Art Nouveau art style and the game’s hauntingly beautiful soundtrack creates a truly immersive experience for players.
As they navigate the world of Songs of Silence, they will be transported to a place that feels both familiar and otherworldly. The game’s art style not only enhances the gameplay but also adds depth and richness to the story, making for a gaming experience that is both visually stunning and emotionally resonant. In conclusion, Songs of Silence is set to be a game that will not only captivate players with its gameplay but also leave a lasting impression with its breath-taking Art Nouveau-inspired art style. Chimera Entertainment has truly outdone themselves, creating a game that is a work of art in its own right.
(Image credit: Chimera Entertainment)
I just love the art style being embraced for the upcoming video game Songs of Silence from developer Chimera Entertainment. It’s not simply because the art team has adopted the aesthetic of Art Nouveau, one of the most influential art styles , but how it’s being implemented; from the exceptional line art to vibrant colour palettes Songs of Silence feels like an Alphonse Mucha painting in motion, with a mediaeval fantasy spin. It’s a “risk” says art director Christian Dreher in my interview below, and one he describes as perhaps being “hit or miss” with gamers. Personally, I’m on board with Songs of Silence’s art style because the team has fully embraced the aesthetic. More developers should take risks, it’s how gaming evolves. As concept artist Katharina Brand explains below, embracing the Art Nouveau style isn’t easy for video games either; it’s hard, tricky and challenging to get this look right in a 3D scene, particularly with beautifully animated, tiny hoards of warriors and fantastical creatures roaming the battlefield. Songs of Silence is a forthcoming game for PC and games consoles that enables you to manage kingdoms, command armies and explore a complex and beautiful world. It promises a unique blend of turn-based gameplay and real-time battles, all wrapped in a graceful Art Nouveau art direction (and a soundtrack by Final Fantasy Tactics and Final Fantasy XII composer Hitoshi Sakimoto). Discover more at the Songs of Silence website and read my interview below to get a better understanding why I think the risk will pay off with Songs of Silence. If you want to read more about crafting a game’s art style, discover some key advice in our feature, ‘ how to find your tabletop RPG art style ‘. Songs of Silence interview: creating the […]